Animating Igor this week
Happy news, I've finaly started animating Igor, he's looking good, not perfect but good!
He'll be on here as soon as I'm happy with it. Not exactly true, the dead line is in about 2 days, so it'll be up no matter what it looks like!
I've been animating him for a competition called the 10 second club.
It's actually proven to be quite a worthwhile little excercise in character animating. The premise behind the competion is to animate your character to a given line from a film. Each month a new line is released and you just have to act you character(s) to the dialogue. Here's a good example, http://i-animate.org/10secondclub.org/files/2005/3/5664.mpg.
Here's the link to this month's line http://i-animate.org/10secondclub.org/files/soundfiles/2005-11.wav
This is something I've been wanting to do for ages (animating to dialogue), but technically I've only just been able to reach a stage that I'm both patient and capable of achieving the requried result of giving convincing life to a 3d character.
The only dissapointing thing about animating to dialogue is, I can't listen to music while I work, it's impossible and so, a really bad idea!
Offcourse I will be using Igor for my own project, but the tensecond work was a good test of the rig, it gives me a good idea of where I can go with him and where his limits are.
Anyway, back to work!
He'll be on here as soon as I'm happy with it. Not exactly true, the dead line is in about 2 days, so it'll be up no matter what it looks like!
I've been animating him for a competition called the 10 second club.
It's actually proven to be quite a worthwhile little excercise in character animating. The premise behind the competion is to animate your character to a given line from a film. Each month a new line is released and you just have to act you character(s) to the dialogue. Here's a good example, http://i-animate.org/10secondclub.org/files/2005/3/5664.mpg.
Here's the link to this month's line http://i-animate.org/10secondclub.org/files/soundfiles/2005-11.wav
This is something I've been wanting to do for ages (animating to dialogue), but technically I've only just been able to reach a stage that I'm both patient and capable of achieving the requried result of giving convincing life to a 3d character.
The only dissapointing thing about animating to dialogue is, I can't listen to music while I work, it's impossible and so, a really bad idea!
Offcourse I will be using Igor for my own project, but the tensecond work was a good test of the rig, it gives me a good idea of where I can go with him and where his limits are.
Anyway, back to work!


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